Mining
Breaking rock, reading the ground, and digging mines.
How to train it#
| Do this | XP |
|---|---|
| Break a boulder | 30 |
| Prospect a boulder | 10 |
| Prospect the ground or a rock wall | 8 |
| Sink a shaft, or sink deeper | 40 |
| Mine a cell underground | 14 × how hard the rock is, +20 if there's ore |
Gets quicker#
Your level brings the time down on these, the same share every level, until it's as quick as it gets at level 30.
| Job | Level 1 | Level 10 | Level 20 | Level 30 |
|---|---|---|---|---|
| Break a boulder | 14 s | 11.1 s | 7.8 s | 4.5 s |
| Mine a cell (before hardness) | 12 s | 9.5 s | 6.8 s | 4 s |
What it opens up#
- Mining 2: prospecting with a pick, on boulders, open ground and rock walls.
- Mining 2: sinking a shaft, which gets you to level 1 of a mine.
- Mining 3: sinking down to level 2.
- Mining 5: sinking down to level 3.
- Mining 6: sinking down to level 4.
- Mining 8: sinking down to level 5.
- Mining 9: sinking down to level 6.
- Mining 11: sinking down to level 7.
- Mining 12: sinking down to level 8.
- Mining 14: sinking down to level 9.
- Mining 15: sinking down to level 10.
Past level 30#
From level 30, every boulder you break has a chance of giving you one more: 2.5% at level 31, going up 2.5% a level to 50% at level 50.
You need a pick in your pack for breaking boulders, mining underground, sinking a shaft, sinking deeper and chipping out fossils. Make a stone pick by hand to start with. Prospecting and panning don't need one. See Tools.
An iron pick in your pack takes 25% off breaking rock and mining underground.
See Minerals for what's down there and how deep.
See also